mercoledì 15 gennaio 2014

BATTLEFIELD 4 - PATCH PER LA VERSIONE XBOX ONE






DICE ed Electronic Arts continuano a rilasciare aggiornamenti per Battlefield 4, il nuovo capitolo del FPS ad ambientazione bellica che ha incontrato non poche difficoltà dal lancio ad oggi.

Piattaforma per piattaforma, gli sviluppatori stanno cercando di aggiustare tutti i vari problemi emersi, tra aggiustamenti minori e altri più sostanziosi. Oggi è il turno della versione Xbox One, che riceve un update importante e volto a sistemare diverse caratteristiche del gioco in numerosi comparti.

I punti fondamentali del nuovo update li trovate qui sotto in lingua originale (oppure sul sito BATTLELOG):

-Various fixes for improving general stability
-Fixed various random deadlocks (the so called “sound loop crash”)
-Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
-Fixed issue with player spawning under the map in Lancang Dam
-Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-Fixed camera glitch when switching weapons while moving in crouch
-China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
-Increased damage by 25% for the Stealth Jet 20mm cannons
-Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
-Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
-Fixed a bug where players’ rank icons in the scoreboard would not be updated
-Fixed issue with soldier health showing 1 HP in killcard instead of 0 HP
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Reduced the risk of single player campaign save file becoming corrupt.



Per ulteriori informazioni sul mondo di Battlefiled 4 continuate a seguire il nostro blog. Grazie per la visualizzazione e BUON GAME!





ELEMENTO COPIATO DA: MULTYPLAYER.IT , BATTLELOG.


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